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Mechanics that affect the world around the mob: strikes, explosions, particles, time and weather.

lightning

A real lightning strike at each target: damage, fire, the works. No attributes.

fakelightning

The flash and sound of lightning with none of the damage. No attributes.

explosion

An explosion at each target. Alias: explode

particle

Spawns particles at each target. Aliases: effect:particles, e:p

particlering

A horizontal ring of particles around each target. Alias: particlecircle

particlesphere

A sphere of particles around each target.

particleline

A beam of particles from the mob to each target.

particlehelix

A rising helix of particles at each target.
For fully custom animated shapes from math formulas, see Particle Equations.

time

Sets the time in the mob’s world.

weather

Sets the weather in the mob’s world.