nmentities.npc permission (OP has it).
1. Create it
Look at the block where your NPC should stand and run:&fshopkeeper. It’s also auto-selected, so the next commands target it without any extra steps.
NPC names must be file-safe: letters, numbers,_and-. The name is the NPC’s id everywhere.
2. Give it a proper name
& color codes work as usual.
3. Change what it is
An NPC can be any entity, or any of your loaded models:4. Make it attentive
5. Place it somewhere else too
The same NPC can stand in many places. Walk to the second spot, look at the ground, and:6. Selecting a different NPC later
Commands target your selected instance. To switch selection:What you’ve learned
createmakes a definition plus its first instance,spawnadds more instances.- Definition commands (
display,type,look,rename) change every instance at once. - Selection (auto on create/spawn, or
/npc select+ right-click) decides which instance the instance-level commands touch.

