- Custom Mobs. Create custom mobs using simple configs
- Effects. Use effects scripts to create actual mechanics and behaviors.
- Custom Models. Use your Blockbench models for animations, disguises and displays, turning your custom mobs and entities into actual new game assets.
What you can build
Anything from a decorative pet wandering your spawn to a raid boss with phases, timed attacks, particle effects and custom drops. Mobs react to what happens around them: when they spawn, get hit, die, or when a player interacts with them. You decide what happens next. Everything is defined in readable config files, and NMEntities handles the rest: the resource pack, the animations, the effects.Get started
My First Mob
Learn how to create a mob from
My First Effect
Add cards, callouts, steps, tabs, and more to design and structure your pages.

