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The full /npc reference. Every command also works as /nme npc ..., both roots share the single permission nmentities.npc (included in nmentities.*). Commands act on either the definition (every instance of the NPC at once) or your selected instance. Selection happens automatically on create and spawn, or manually with select. Pass an explicit [npc] id on any command to override the selection.

Creating and placing

Selecting

Editing the definition

These apply to every instance of the NPC:

Moving and removing

Inspecting

Console usage

create, spawn, select, tp and tphere are player-only. remove <id>, rename, type, display, look and list also work from console, always with an explicit id, since console has no selection.

Naming rules

NPC names must be file-safe: letters, numbers, _ and -. Duplicate names are rejected.