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Mechanics that move entities around: knockback, pulls, dashes and teleports. These are what make fights feel physical.

velocity

Sets or adds velocity on targets, per axis.

push

Pushes targets away from the mob.

pull

Pulls targets toward the mob. Alias: forcepull

throw

Launches targets away from the mob, with separate control over the upward arc. Great for smash attacks.

leap

The mob leaps in an arc to its first target.

lunge

The mob dashes straight at its first target. Flatter and faster than leap.

teleport

Teleports the mob to its first target. Alias: tp

Movers vs. moved

Note the split: velocity, push, pull and throw move the targets. leap, lunge and teleport move the mob toward its first target. A gap-closer is lunge, a crowd-clearer is throw.