# NMEntities Docs > Documentations of NMEntities Plugin for custom entities and effects. ## Docs - [Building a Boss](https://docs.nmentities.net/building-a-boss.md): A complete two-phase boss, built step by step from everything in the Effects section. - [Flow Control](https://docs.nmentities.net/flow-control.md): delay, run, if, loop, while, random effects and the condition language. - [Hide Entity](https://docs.nmentities.net/hide-mob.md) - [Welcome to NMEntities](https://docs.nmentities.net/index.md): Custom entity models and boss mechanics in a single plugin. - [All Mechanics](https://docs.nmentities.net/mechanics.md): Every available mechanic, grouped by category. - [Combat & Summons](https://docs.nmentities.net/mechanics-combat.md): Summons, fireballs, stuns, freezes, taunts and item rewards. - [Entity State](https://docs.nmentities.net/mechanics-entity-state.md): Names, speed, gravity and glow toggles. - [Health & Damage](https://docs.nmentities.net/mechanics-health.md): Damage, healing, potions, fire, hunger and entity removal. - [Messaging & UI](https://docs.nmentities.net/mechanics-messaging.md): Chat messages, action bars, titles, sounds and console commands. - [Movement & Force](https://docs.nmentities.net/mechanics-movement.md): Velocity, knockback, pulls, dashes and teleports. - [World & Visuals](https://docs.nmentities.net/mechanics-world.md): Lightning, explosions, particle shapes, time and weather. - [Named Effects](https://docs.nmentities.net/named-effects.md): Reusable effect sequences: local to a mob or shared in the Effects folder. - [Overview](https://docs.nmentities.net/overview.md) - [Particle Equations](https://docs.nmentities.net/particle-equations.md): Plot animated particle shapes from math formulas. - [Player Disguise](https://docs.nmentities.net/player-disguise.md) - [Play Player Animation](https://docs.nmentities.net/player-play-animation.md) - [Player Undisguise](https://docs.nmentities.net/player-undisguise.md) - [Reloading NMEntities](https://docs.nmentities.net/reload.md) - [Show Entity](https://docs.nmentities.net/show-entity.md) - [Spawning an Entity](https://docs.nmentities.net/spawn.md) - [@entitiesRadius](https://docs.nmentities.net/targeter-entities-radius.md): Targets every living entity within N blocks: players, animals, monsters, everything. - [@mobsRadius](https://docs.nmentities.net/targeter-mobs-radius.md): Targets every living non-player entity within N blocks. Players are excluded. - [@playersRadius](https://docs.nmentities.net/targeter-players-radius.md): Targets every player within N blocks of the mob. - [@self](https://docs.nmentities.net/targeter-self.md): Targets the mob itself. The default targeter. - [@target](https://docs.nmentities.net/targeter-target.md): Targets the entity that caused the trigger: the attacker, victim, killer or interacting player. - [@world](https://docs.nmentities.net/targeter-world.md): Targets every player in the mob's world, regardless of distance. - [What are Targeters](https://docs.nmentities.net/targeters.md): Targeters decide who an effect applies to. - [Test Model](https://docs.nmentities.net/test-model.md) - [Timers & Auras](https://docs.nmentities.net/timers-auras.md): Run effects on a timer with repeat, pulse and stoprepeat. - [What are Triggers](https://docs.nmentities.net/triggers.md) - [Variables](https://docs.nmentities.net/variables.md): Let mobs remember things: writing, reading, scopes and placeholders. - [Version Check](https://docs.nmentities.net/version-check.md)