Mobs/ and Effects/ folders.Usage
re, rl Permission: nmentities.reload
What it reloads
- The resource pack (rebuilt in the
build/folder) - All
.bbmodelfiles inmodels/ - All mob definitions in
Mobs/ - All named effects in
Effects/
Loaded N mob(s) from Mobs/. and Loaded N effect(s) from Effects/. so you can confirm your files were parsed.
Notes
- Run this after adding or changing any model, mob or effect file.
- Already-spawned mobs are not affected. Changes only apply to mobs spawned after the reload.
- If a model has no mob referencing it yet, the reload auto-generates one in
Mobs/mobs.ymlso it’s spawnable right away.

